EDIT: Hm. Apparently the fault WAS on my end after all (which is rather embarrassing). For those interested: when the launcher says "Unable to parse animation metadata, invalid frameindex 30" that means "your .png does not HAVE a frame 30." So you should open your image and re-count how many frames you have (and start counting with a 0 instead of a 1). Anyway, thank you to the mods and developers for sorting this out.
The now-outdated report:
Using a resource pack with many animated textures, quite a few of them were broken between snapshots 13w24a and 13w24b. The problem is still present in the newest snapshot (13w25a).
The items not showing correctly are:
-All ores
-All "block of ores"
-Glowstone
-Redstone lamp, lit
Here is the resource pack used, for reference. (EDIT: File removed due to issue being resolved.)
Linked issues
is duplicated by 5
Attachments
Comments 2
The metadata was supplied by Mojang's "TextureEnder" utility (as seen here: s3.amazonaws.com/Minecraft.Download/utilities/TextureEnder.jar ) to convert texture packs into resource packs, and I had assumed that since all the textures were working in snapshot 13w24a that the sudden break in 13w24b/13w25a was a bug in the system.
Are you saying that this is a bug with the TextureEnder utility instead? It seems strange that it would display the textures correctly in one snapshot but not another.
EDIT: And if there IS a problem with the mcmeta data, I'm not entirely sure how to go about correcting this. I don't see any obvious breaks or errors in the code... I look at the data for diamond ore (which works in the newest snapshot) and then look at the data for coal ore (which does not) and they are comparable. I can't detect any obvious or egregious error there. The code SHOULD be working!
2nd EDIT: It was a mistake on my end after all =/ Please check updated OP for more info.
Please correct the errors in the metadata: