When looking at a block, the hitbox causes semi-transparent blocks behind it (such as water, honey blocks, or stained glass) to not render.
This could be easily fixed by simply making the hitbox an opaque gray, rather than a translucent gray.
Linked issues
is cloned by 1
is duplicated by 8
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Comments 4
Now tracking this issue for the fancy/fast graphics settings in MC-187598
Relates to MC-166717