mojira.dev
MC-186189

Chunk generation of Worldgen has discontinuities in 20w22a when upgrading from 20w21a

When upgrading a world to 20w22a from 20w21a, there are world generation discontinuities. Feature generation such as trees and giant mushrooms are stopped along chunk boundaries. These issues also happen when reloading a world on some occasions in 20w22a.

Attachments

Comments 3

Did the world seed reset to 0? You can check using /seed.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki

Nope, the seed is fine. The shape of the terrain hasn't changed, only chunk decoration, so I don't think this is a seed related issue.

I saw it when testing for the seed 0 bug. The seed is fine but trees are generated differently

SuperCoder79

(Unassigned)

Community Consensus

World generation

20w22a

Retrieved