Placing an armor stand against a wall causes its head to be placed at the mouse cursor rather than its feet. This works fine for regular 2-block armor stands, but when placing an armor stand with {Small:1b} set in the item's entity_data (EntityTag prior to 24w09a), it causes the entire armor stand to be shifted down a full block from the cursor's position.
Potentially related to MC-123453 (and now MC-195002) as this started happening at around the same time it was fixed.
Steps to reproduce:
Run
/give @s armor_stand[minecraft:entity_data={id:"minecraft:armor_stand",Small:1b}]
Place it on a wall several blocks off the ground.
Watch in amazement as it appears nowhere near your crosshairs.
Linked issues
relates to 1
Attachments
Comments 5
Can confirm both this bug and MC-195002 in 1.20.2
Can confirm for 1.16 release candidate 1.