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MC-190568

Stronghold Destroys Spawner in Dungeons

The bug

Dungeons in strongholds sometimes generate incorrectly with the stronghold overlapping the dungeon, resulting with the spawner not generating. When the dungeon spawns in a chunk, while extending out to a different chunk, the stronghold will overlap the dungeon in the chunks that spawn outside the initial spawn chunk (not the spawner, the part where the dungeon decides to spawn, the wall).

How to reproduce

  1. Use the seed -1002375371929129041 with the default world type

  2. /execute in minecraft:overworld run tp @s 8116.50 24.00 1457.50
    → ❌ The spawner in the dungeon does not spawn due to the stronghold generating after the dungeon when it passes it's spawn chunk.

Notes

You can't reproduce this in 1.15.2 or earlier.

Relates to MC-125006 (doesn't specify the spawner not generating)

Linked issues

Attachments

Comments 1

galaxy_2alex

Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-125006, which is a report that has not been resolved yet.

If you want, you can upvote the parent ticket, and enable watching to receive any updates about it - if you believe you have any information that may be important for this issue, please leave a comment on the parent. Please also use the search function in the future to prevent duplicate reports.

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KingSheepMC

(Unassigned)

Unconfirmed

(Unassigned)

1.16 Release Candidate 1

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