mojira.dev
MC-190699

Marker tag changes the rendering of armor stands

*(Different from MC-1058)*

If an Armor Stand has the

{Marker:1b}

tag for example:

/summon minecraft:armor_stand ~ ~ ~ {Marker:1b}

If then the player is close to the Armor Stand and approximate to its Y-coordinate and the player is looking in the positive Y-axel (negative in Minecraft, meaning the player is looking up) the Armor Stand stops rendering even if the armor stand is still in the line of sight.

Simplified: Armor stand Markers disappear when looking up even if the armor stand is still in the line of sight

I am pretty sure what is happening is that the game looks at the hitbox of the armor stand and if it is a certain distance away from the players x/y rotation respectively the armor stand and all its contents stop being rendered. This could all be a feature and would explain why MC-1058 hasn't been taken care of but in the case reported above even the armor stand get's unrendered since the hitbox is smaller. 

 

Linked issues

Comments

anthony cicinelli

Duplicate of MC-98146

migrated

(Unassigned)

Unconfirmed

(Unassigned)

1.16 Release Candidate 1

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