The bug
Marker armor stands, due to their hitbox being tiny and the new rendering methods being based on the hitbox location (I presume), cause them to easily stop rendering.
How to reproduce
/summon armor_stand ~ ~ ~ {Marker:1b}
Stand close to it and slowly look up
Armor stand stops rendering / disappears
Linked issues
is duplicated by 7
relates to 2
Attachments
Comments 41
Confirmed, like already mentioned in MC-96853
I'm assuming using a Marker-tag set to true is what mapmakers do more often than leaving it to false.
Thus, if it's possible to fix, and nobody of the mapmaking community can present reasons why it must not be fixed, it'd be great if it could be fixed before 1.9 release.
Confirmed for all previous versions I didn't confirm it for in here, up to/incl. the current 16w21a.
Already mentioned in MC-96853, but probably it's better to have a separate ticket for it