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This happens when on 1.16.1 Vanilla Server

people used command /effect give @e[type=player] health_boost 600 5

the player who got the effect will have 2048 health and never disappear, even after death...

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What's the bug?

The health bar doesn't go back to normal after player is dead, it blocks visions and negatively influences... : (

Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-10755, which has been marked as Won't Fix - while this behaviour is not desirable, the developers have said that they will not or cannot fix it.

Please use the search function in the future to prevent duplicate reports.

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Griffin

(Unassigned)

Unconfirmed

(Unassigned)

1.16.1

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