mojira.dev
MC-194628

Pathfinding for almost all mobs break when on carpets with a non-solid block underneath

Most mobs (Skeletons are the only exception as far as I know) are unable to pathfind on and/or to carpets with torches underneath.

To reproduce:

  1. Make a floor out of any block you can places torches on (Stone for example)

  2. Place torches on top of the stone

  3. Place carpets on top of the torches

  4. Spawn a few mobs on the carpets

Here's a videoย on Streamable showcasing the bug:ย https://streamable.com/s7qidg

Possibly related toย MC-96319

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I don't think that this should be removed. It allows for extremely compact trading halls just as an example.

violine1101

Thank you for your report!
We're tracking this issue in MC-157645, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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1.16.1

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