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MC-196293

/fill does not recalculate lighting

I try /filling around an area with lights, and even though the light source is completely blocked, there's still light until I update the blocks.

Comments 1

Please provide a screenshot of this occurring with the F3 debug screen enabled.

Asadefa

(Unassigned)

Unconfirmed

(Unassigned)

1.16.1, 20w30a

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