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MC-197363

Campfire smoke particles affect opacity of particles behind them

Whenever a smoke particle decays, all particles behind it are rendered at the original particles opacity.

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Comments 5

Please provide a screenshot of this occurring with the F3 debug screen enabled.

Here you are

[media]

This is one of the issues that is fixed by using the "Fabulous" graphics mode, does switching to it fix the issue for you?

Switching to fabulous graphics does not fix the issue for me

Thank you for your report!
We're tracking this issue in MC-161898, so this ticket is being resolved and linked as a duplicate.

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Jim Smith

(Unassigned)

Unconfirmed

(Unassigned)

1.16.2 Release Candidate 1

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