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MC-197615

village_jungle stopped working when it was working before

I had this working in a previous snapshot prior to you fixing the bug "Game crashes when loading a custom biome / java.lang.UnsupportedOperationException: Trying to add tag of type 8 to list of 10" and my custom village for the jungle would generate just fine so long as I loaded the single biome world first, deleted the region folder, and then added the datapack.

Now, the world loads just fine with the datapack in there but none of the structures generate if I have village_jungle listed in the jungle's biome file's start pool list. If I change it to village_plains, everything works fine. I would like to know why I am suddenly unable to designate a custom village structure feature using the templates you provided.

I have the start pool. I have the template pools. Everything was generating correctly before.

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Please provide the datapack in question.

Oops, forgot to do that. The datapack in question is in there now - titled Endonia.

@unknown check the launcher output while loading the data pack, it appears it can not be read due to missing brackets.
I set the report to "Awaiting Response" for now, please let us know if the issue persists after fixing the files or if that resolves it.

Okay, I'm not sure how to check the launcher output but that does give me a place to start in figuring things out. Thank you so much. I will check back to let you know how I do with this. 😃

Thank you! It was a bunch of little errors that I needed to fix - a missing bracket in one file, a couple of commas in another, and a misnamed template pool. Everything is sorted out and working now and I even learned how to use the launcher output that I didn't know about until now. Wish I had known before and saved you the trouble. Thanks again!

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Warren Tode

(Unassigned)

Unconfirmed

(Unassigned)

1.16.2 Release Candidate 2

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