Observer clocks seem to have two different clock speeds depending on how they are created? This can be replicated by having a piston create an observer clock that powers a dropper. Then, remove on of the observers and replace it. The latter clock will clock at a slower speed. The former will keep up with 2 hopper lines, the latter will not.
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This is intended behavior and removing it would eliminate a lot of useful redstone functionality. Not a bug.
works as intended imo.
when the observer is pushed/pulled by the piston generates an extra update into the clock, but placing the observer doesn't.
it is consistent with redstone mechanics.