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MC-198002

Some villages don't generate buildings when teleporting above it for the first time

Now this is a weird one. Seed and coordinates provided.

Coords:

/execute in minecraft:overworld run tp @s -671.33 75.24 -22.30 -110.35 48.03

Seed: -7882263134696652088

When /locate is used to find this village and it is teleported to, a system of paths generate, with the odd village feature, but no buildings. Creating a world of the same seed and flying to this village rather than teleporting reveals a zombie village instead.

Linked issues

Attachments

Comments 4

Confirmed, although this only happens if the player teleports above the village, and not inside of it

Perhaps this report should be forward-resolved as a duplicate of MC-202186 because that report contains more detailed information.

Also, @unknown, are you completely sure that it's possible for the buildings to be missing when teleporting above the village (without using the /locate command)? I tried testing that using the seed in this report, but the buildings generated every time. In my testing, the buildings only disappear when the /locate command is used.

Can confirm in 20w51a.

Resolving forward to MC-202186, as it has more traffic and valuable comments there. Thank you for your report!

muzikbike

(Unassigned)

Confirmed

Structures, World generation

1.16.2, 1.16.3, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w51a

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