I am making an SFX pack for myself, and for some reason the custom "close" and "item plop" sounds play at full volume, no matter what, until you are far enough away that they are out of loading distance and Minecraft doesn't play them. The "splash" noises also play at default volume, and none of the sounds seem to come from any direction. I have found no one else who has had this problem, and I am not sure if it is because of the files themselves or the file converters I used.
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Please attach the resource pack in question.

It is a custom resource pack I made with sounds from Ocarina of Time, and I do not plan on posting it anywhere else. Nor do I have any previous pack making expirience. Also I would like to add that the sounds don't seem to come from any direction, they just play when they need to
See MC-146721