mojira.dev
MC-199760

Vindicators will stop holding up their axe, and stop moving for a second when chasing entities

I've noticed for a while that vindicators suddenly stop to think for a second to pathfind to the player. This makes them easier to avoid. They also have a very hard time figuring out if tall grass is a bloc or not. I noticed this about 10 months ago but decided to report it now. 

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galaxy_2alex

Please provide footage of this occurring in 1.16.3 Release Candidate 1 with the F3 debug screen enabled.

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I fixed the video

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Relates to MC-198068.

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Can confirm for 1.16.2/1.16.3 RC-1.

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Actually I think this duplicates MC-198068, the issue describes basically the same thing and the report I made describes mobs randomly stopping their pathfinding if they were added below 1.15. And my video posted shows a zombie rapidly raising and lowering it's arms.

Avoma

I can confirm for 20w46a.

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Confirmed in 20w48a

Avoma

Can confirm in 20w51a.

Avoma

Can confirm in 21w03a.

Avoma

Can confirm in 21w11a.

SlimySpeck

Can confirm in 1.17.1

Arisa Bot

Thank you for your report!
We're tracking this issue in MC-198068, so this ticket is being resolved and linked as a duplicate.

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(Unassigned)

Confirmed

Low

Mob behaviour

1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, ..., 20w48a, 20w51a, 21w03a, 21w11a, 1.17.1

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