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MC-199760

Vindicators will stop holding up their axe, and stop moving for a second when chasing entities

I've noticed for a while that vindicators suddenly stop to think for a second to pathfind to the player. This makes them easier to avoid. They also have a very hard time figuring out if tall grass is a bloc or not. I noticed this about 10 months ago but decided to report it now. 

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Comments 12

Please provide footage of this occurring in 1.16.3 Release Candidate 1 with the F3 debug screen enabled.

I fixed the video

Relates to MC-198068.

Can confirm for 1.16.2/1.16.3 RC-1.

Actually I think this duplicates MC-198068, the issue describes basically the same thing and the report I made describes mobs randomly stopping their pathfinding if they were added below 1.15. And my video posted shows a zombie rapidly raising and lowering it's arms.

2 more comments

Can confirm in 20w51a.

Can confirm in 21w03a.

Can confirm in 21w11a.

Can confirm in 1.17.1

Thank you for your report!
We're tracking this issue in MC-198068, so this ticket is being resolved and linked as a duplicate.

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Noah

(Unassigned)

Confirmed

Low

Mob behaviour

1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, ..., 20w48a, 20w51a, 21w03a, 21w11a, 1.17.1

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