When a villager is attacked by a player, they emit angry particles and increase their prices. However, NoAI villagers don't increase any prices so they should not emit angry particles either.
When a villager is attacked by a player, they emit angry particles and increase their prices. However, NoAI villagers don't increase any prices so they should not emit angry particles either.
As per MC-67667: Any part of an entities behavior that is not implemented as part of the AI is not affected by the NoAI tag.