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MC-200973

Using the "/playsound" command to play the anvil place sound plays the anvil land sound

When I used the playsound command to play the anvil place sound, it played the anvil land sound. I listened to the in-game and playsound commands for both many times, and the anvil place sound was definitely playing the anvil fall sound.

 

Commands Used

/playsound minecraft:block.anvil.land master @s

/playsound minecraft:block.anvil.place master @s

My master volume was at 75%.

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Comments 16

Please provide the exact commands used.

I can confirm for 20w46a.

Can confirm in 20w51a.

Can confirm in 21w03a.

6 more comments

Can confirm in 1.16.5.

Can confirm in 1.17.

The game calls the place sound event at a certain pitch; if you change the sound event to use different sounds, the place sound (both by placement and playsound) have the sounds you set it to. It's just the pitch that is controlled by the game, and not the sounds.json (see also MC-36042).

TLDR: sound event is correct, game just plays it at a different pitch.

Closing based on the most recent comment by @unknown.

Jared Alexander Martin

(Unassigned)

Community Consensus

Commands, Sound

1.16.3, 1.16.4, 20w46a, 20w51a, 21w03a, ..., 21w17a, 1.17, 1.19.3, 1.19.4, 23w14a

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