mojira.dev
MC-201857

A desync occurs when leads are attached to entities that are just barely out of reach

The Bug:

A desync occurs when leads are attached to entities that are just barely out of reach.

Client-side, it appears like a lead is attached to the said entity and will not break no matter how far away you go.

Steps to Reproduce:

  1. Enter creative mode and obtain a lead.

  2. Summon a boat and attach a lead to it.

  3. Fly upwards in the air and as the boat travels downward, quickly detach and reattach the lead to it.

Observed Behavior:

A desync occurs resulting in the lead attaching to the entity client-side, but not server-side.

Expected Behavior:

No desync occurs.

Linked issues

Attachments

Comments 10

Please describe the issue in text as well, just providing a video with no context is not very good.

I can confirm for 20w46a.

Can confirm in 20w51a.

Can confirm in 21w03a.

Can confirm in 21w07a.

Can confirm in 21w13a.

Can confirm in 21w14a.

Can confirm in 1.17.

Can confirm in 1.17.1.

I've updated this report to mention the core problem here since this isn't exclusive to levitating entities.

MinePro120

Avoma

(Unassigned)

Confirmed

Networking

1.16.3, 1.16.4 Pre-release 1, 1.16.4, 20w46a, 20w48a, ..., 21w14a, 1.17, 1.17.1, 1.21 Pre-Release 1, 1.21 Pre-Release 2

Retrieved