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MC-203447

Village features generates on top of paths that shouldn't be able to

See title and images, the grass path was under houses and wells, while they're never supposed to be placed on top of the paths.

Seed: 2832539179481424575

/gamemode spectator
/execute in minecraft:overworld run tp @s 3826.24 69.77 -1365.74 -321.25 16.27

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Comments 10

Does MC-140233 describe this bug?

I'd say highly related. That report only mentions features supposed to spawn in the middle of paths, the pumpkins, hay and snow, while I also found entire houses and wells being affected, which means that the features who are not supposed to overlap in the first place overlapped.
EDIT: made the report more about only the above.

Can confirm in 20w51a using the provided seed and coordinates.

Can confirm in 21w03a.

Can confirm on 1.20 pre release candidate 1

Seed: -6832297724703353480

Coordinates: 1307 ; 79; -1044

[media]

@unknown That is a separate issue, MC-149573.

Can confirm in 1.21.4

user-f2760

(Unassigned)

Confirmed

World generation

1.16.4, 20w51a, 21w03a, 1.16.5, 21w08b, ..., 1.20.1, 1.20.2, 23w43b, 1.21.1, 1.21.4

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