Zombie infecting a villager sound plays from too far away. I expected it to be like the same maximum distance for a villager death sound, but it plays from even 20 blocks.
Steps to Reproduce:
Spawn a villager encased in blocks (with a bit of room to move)
Spawn a zombie next to the villager
Move yourself ~20 blocks away from both entities
Expected Result:
The infection sound would either not play at all or would be quieter because of how far the player is.
Observed Behavior:
The sound plays at full volume for the player.
Screenshots/Videos:
[media]
Notes:
Related to other sound distance issues:
Linked issues
Attachments
Comments 8
Maybe it's not 40 blocks, but 20 blocks. The villager nor zombie sounds cannot be heard, but the infecting sound still plays
After further testing, I was able to reproduce this issue. The "Zombie Infects" sound does indeed play from too far away.
Relates to MC-57057.
Relates to MC-148098.
Hey there!
I was unable to reproduce this issue. I placed a zombie next to a villager and watched in die from far away and I heard no sound.