so for some reason the structures blocks when going from 0x to -48x and does not go higher than -48. this is a huge problem as i am doing a build that requires the value to go higher than -48
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I'm having this issue as well. rather silly issue in my opinion, as the save block is technically only 5 blocks away from the structure bounds in my case (i know it calculates from the root of the bounds).
We should be able to place the save/load block at least twice as far as the max structure size, from any direction. Easy fix? Change the max offset to 10 chunks (~160blocks, the typical render range (or use raw binary 255 max))?
EX:
structure in my case is 47x22x47 (with corner blocks placed at opposite 3-dimentional corners (2 Corner blocks))
place the structure SAVE block on the SOUTH or EAST side of the structure bounds, more than the 48-blocks from the 'root' of where the corner blocks define it (in my case 5-blocks farther south than the edge of the structure)
click DETECT and the bounding box is 4 blocks south of where the corner blocks define it. (not a visual glitch, since showing invisible blocks/air shows the bounding box to be true to the 4 block offset
this is a huge issue for me as on a friends realms i was building a working movie theater and had to max out at 100 frames out of the 102 so their is no longer a "The End" at the end of the movie. really annoying if i do say so myself
@Iosiv, I think that you are misunderstanding this issue. It is to do with the maximum offset when saving a structure, not the maximum structure size.
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is their anyway to fix this cause i am needing to improvise my build