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MC-207286

Changing a blockstate of a block is not considered a vibration

How to reproduce:

1. Place down a sculk sensor

2. Place down any block that has blocksates
3. Change any of it’s blockstates

  • ❌ the sensor does not activate

Comments 5

I'm hesitant to mark that as a duplicate because this is too encapsulating of a ticket where it would overlook each case-by-case block state change. Something like a sapling growing an age wouldn't make sense to be detected, but a crop would as it is physically growing.

Rotating an item in an Item Frame is not detected, but does move in a sense.
MC-207298 created

Since item frames are entities, that should be a separate ticket.

Bug bug

(Unassigned)

Community Consensus

(Unassigned)

20w49a

Retrieved