mojira.dev
MC-210484

Sculk sensors are not activated upon a sheep changing from blue to red, through the use of an evoker

The Bug:

Sculk sensors are not activated upon a sheep changing from blue to red, through the use of an evoker.

Steps to Reproduce:

  • Summon an evoker.

  • Summon a sheep.

  • Dye the sheep blue.
    → ❌  Notice how when the sheep changes colour, the sculk sensor does not activate.

Additional Information:

Quote from the 20w49a Changelog, "A vibration is anything that causes physical motion". I would definitely consider this as physical motion, as the sheep is physically changing colour. This is most likely a Won't Fix, or a Feature Request, since this feature is an Easter Egg within the game. However, I just wanted to report this, to let the team decide. Closely relates to MC-210334.

Linked issues

Attachments

Comments 6

My villagers are disappearing 😞

Isaac González Angel, this is unrelated to this report. Please search for an existing issue and if you are unable to find a similar report, please create a new ticket explaining the problem.

MC-153904 is probably what you are experiencing, but as @unknown mentioned, you should search when having issues.

Potentially a duplicate of MC-207515. Evokers not emitting vibrations when casting spells is intended, and I wouldn't consider sheep changing their color a movement.

I would disagree that it's a duplicate although, I'd say that this report relates to it instead. This could be intentional like you mentioned however.

Avoma

(Unassigned)

Confirmed

Game Events

sculk_sensor

20w51a, 21w03a

Retrieved