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MC-212532

Shulkers are spawned slightly mis-rotated after a shulker was hit by another shulker's shulker bullet

If a shulker is spawned after the shulker hit by a shulker bullet of the other shulker, the new one spawns slightly mis-rotated and is slightly not aligned to the grid.

To reproduce

  1. Spawn two shulkers

  2. Let one of them get hit by the other's shulker bullet
    → ❌ A new shulker is spawned that is slightly mis-rotated.

Screenshot with F3 + B

[media]

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Comments 3

How would you go about reproducing this?

The same can be achieved by having them teleport on their own. For example by blocking them from opening their shell. When they teleport to the new place, there's a good chance that they are not aligned to the grid.

Can confirm, and i think it is the same thing that causes all those related issues as well.

It might even end up with shulkers that are somehoe invulnerable.

 

Do your job and fix it, mojang.

DrownedZombie

(Unassigned)

Confirmed

Important

Mob behaviour

21w03a

21w05a

Retrieved