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MC-214700

Spore blossom top leaf texture is not mirrored correctly from behind

For a comprehensive list of other examples of issues with 2D planes in models not being mirrored as expected, click here.


The bug

The plane composing the top attachment for spore blossoms does not mirror on the back as one would expect, resulting in physical/illogical weirdness.

How to reproduce

  1. Place a spore blossom

  2. View a specific section of the leaf, preferably a 2x2 area on the corner

  3. View the exact same section of that texture plane on the direct opposite side

  4. Note that the exact texture pattern at that position is different, even though it should be the same

How to fix

The resource pack attached to MC-237445 fixes this issue completely, alongside fixing multiple other issues with flat plane models.

The attached spore_blossom.json can also be used, however it "fixes" MC-214185 as well, which has since been considered intended.

Attachments

Comments

migrated
[media][media][media]
Avoma

Can confirm.

Avoma

Can confirm in 21w06a.

migrated

Can confirm in 21w07a.

Avoma

Can confirm in 21w08b.

Avoma

Can confirm in 21w11a.

muzikbike

Model file to fix this and MC-214185 attached:

[media]

Avoma

Can confirm in 21w14a.

Avoma

Can confirm in 21w16a.

Avoma

Can confirm in 21w17a.

Avoma

Can confirm in 1.17.

Avoma

Can confirm in 1.17.1.

Orbic

Can confirm this issue exists in 1.18. pre-1

Avoma

Can confirm in 1.18.

Avoma

Can confirm in 1.18.1.

Orbic

Can confirm for 22w05a

Avoma

Can confirm in 1.18.2.

Avoma

Can confirm in 1.19.

Avoma

Can confirm in 1.19.2.

muzikbike

(Unassigned)

Community Consensus

Gameplay

Low

Textures and models

incorrect-uv, plane-mirroring, vanilla-parity

21w05b, 21w06a, 21w07a, 21w08b, 21w11a, ..., 1.19.4, 23w14a, 1.20.1, 1.20.4, 24w34a

Retrieved