Steps:
Type /locatebiome <biome>
Example:
Biome1: x 100 z
Biome2: x 60 z
Player pos x 60 z
/locatebiome Biome1
-> Result: Biome1 is located at x ~ z
-> If the player teleports to x ~ z, he will be in Biome2
Linked issues
Attachments
Comments 2
You are correct, this is actually a duplicate of MC-206286
@@unknown This is not the case for the nether biomes however. They're generated by multi-noise, so y=5 can contain a different biome than y=110