When you use /locate or /locatebiome, it always shows the x and z positions of a structure, but never the y position. This is important for certain structures, mainly ones that generate underground.
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this is intended behavior. How high it is generated is based on terrain (indirectly via world seed), not directly by world seed.
Now that 3D biomes are a thing in 21w37a, this can lead to a number of issues where locating cave biomes might not send you to the nearby one (or even, fail to locate it) depending on your y-position.
And due to MC-236619, the command can send you to "floating" biomes that don't correspond to the surface.
This has been around since /locate was added, as well.