When I'm walking in the world, the textures don't load at the correct time, and the world appears to be transparent.
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There are 2 possibilites:
-Your machine is slow, so generation takes a long time
-If in SMP: The upload of the host is slow -> sending the chunks takes time

Same here.
SMP
Server & Client are both Intel Core 2 Quad 3 GHz with 6GB RAM under Win 7-64, Java 7U9-64, AMD Radeon 6700
LAN is 1GB
I'd like to say that neither server nor client nor the network is too slow...
Related to MC-129. Can also confirm it happens regularly for me with both fast client and server and gigabit lan.
I'm not playing online.
That's not problem of my PC. No matter how long I wait, the textures doesn't load until I walk next to the transparent area.
This error doesn't affects all the gameplay, it's only on the beginning. And not all the times.

This Is A Bug Related To The SSP-SMP Integration, It Has Nothing To Do With Your Computer's Performance, These Are Loaded But Are Not Rendered, To Re-Render The Entire Visible Area, Press F3+A At A Relatively Same Time.
This problem is the same as MC-129.
Duplicate of: MC-129 - Please use the search function to see if your bug has already been submitted.
Currently 25% of tickets are being closed as duplicate.

MisterSanderson, thanks for reporting the duplicate.
Ok, Kumasasa. 🙂