When having blindness, it does not render correctly. Unsure if this affects anyone else.
Environment
GeForce MX150/PCIe/SSE2 GL version 4.6.0 NVIDIA 391.35, NVIDIA Corporation Intel(R) Core(TM) i3-7130u CPU @ 2.70ghz
Linked issues
is duplicated by 1
Attachments
Comments 3
Can confirm as well, i think this also occurs when you go to negative y-levels (at least to me it happened in the end), if anyone wants to check on it.
I was able to confirm