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MC-224195

Parity issue: Differences in the spore blossom model in JE/BE

The model of the spore blossom differs very subtly between Java and Bedrock Edition. This is best seen where the petals intersect.

Compare the area in the middle of two petals, containing darker pixels, which appears square in Bedrock Edition but concave in Java Edition:

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Bedrock Edition screenshot taken from a video by wattles.

How to fix

This may be possible to fix if model json files permitted a continuous range of angles an element can be rotated by, rather than only increments of 22.5 degrees. This way, it'd be possible to rotate each teal by the optimal angle to match the Bedrock Edition model.

Attachments

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Can confirm. Also affects 21w18a.

Can confirm in 1.17.

Can confirm in 1.17.1.

7 more comments

Can confirm in 1.19.

Can confirm in 1.19.1.

Can confirm in 1.19.2.

Can confirm for 1.19.3. The Java model can be made much closer to the one in Bedrock by setting "rescale": true on each petal in the model file.

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muzikbike

(Unassigned)

Confirmed

Gameplay

Low

Parity, Textures and models

vanilla-parity

21w16a, 21w18a, 21w20a, 1.17 Pre-release 1, 1.17, , 1.19.3, 1.19.4, 23w18a, 1.20.1, 23w33a

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