The sound that plays when a conduit deactivates does not play if the conduit is broken. This is inconsistent with beacons
The sound that plays when a conduit deactivates does not play if the conduit is broken. This is inconsistent with beacons
(Unassigned)
Community Consensus
Gameplay
Normal
Sound
1.16.5, 21w18a, 1.17.1, 1.18.2, 1.19, 1.19.1, 1.19.4, 23w18a, 1.21.1
Retrieved
Can confirm, affects 1.16.5 too.