Enabling aquifers in ultrawarm dimensions (the Nether) can generate with water. This is probably caused by the change that aquifers below Y=0 can be lava aquifers, because it didn't happen before.
Placing the water will make it disappear, but generated water behaves like in the Overworld, even if you do a block update next to it.
Discovered while testing MC-220771.
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Well, that ticket is incorrectly resolved, because there is nothing that can change the water generating. Not the "ultrawarm" field and not the "default fluid." Check the import.
This isn't by commands. It is by the worldgen settings, which stopped working correctly, presumably since 21w16a, because that's when aquifers below 0 could be lava aquifers. That they probably don't depend on the default fluid anymore.
Might be a duplicate of [MC-223895]