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MC-226926

Emerald ore generates too often

The bug

Emerald ore spawns way more often in 1.17 compared to 1.16. I compared the same chunk of the same world in both versions, and in 1.17 there were more than 15 ores in the chunk.

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Comments 10

I found this bug as well while caving in a mountain biome. I can confirm that this happens in 1.17 pre-2 as well. Attached is a screenshot of an area excavated at 503 242 in a mountain biomed on the seed 5066170007265903118 in 1.17 pre-2. I believe that this can be replicated on any seed.

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It looks obvious to me that this ore spawn rate is much higher than intended.

Can confirm as well in 1.17 pre-5.

Tested again, still happening in 1.17 pre-5

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Did you change the spawn rates at all?

I used vanilla world generation, no datapacks. In the 1.17 world generation files, emeralds spawn between 6 and 24 times, I believe in 1.16 it was 3 to 8 times

It changed, but they changed all ore spawning, to have bigger clusters.  I don't see this as a bad thing.

I'm pretty sure all the changes to ore spawns were reverted to 1.16 rules. The only one that's different is emerald ore. I assume emerald ore spawn rules are supposed to match 1.16 rules like the others, but it doesn't currently.

May be side-effects of either MC-223260 or MC-215939.

Still effects version 1.17

The ores are diamonds not emeralds unless textures have changed.

merfmango

slicedlime

Confirmed

Important

World generation

1.17 Pre-release 1, 1.17 Pre-release 5, 1.17

1.17.1 Pre-release 2

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