Several visual glitches occur when interacting with inventory items, see attached gifs for examples.
The glitch manifests as flashes of colors and shapes in the hotbar and inventory screens, though sometimes it looks like random strings of text. Occasionally the glitch will follow an item the cursor is holding. Item icons may get scrambled, temporarily disappear, or their quantity will temporarily change. This glitch doesn't appear to affect gameplay, but it's very distracting.
This happens in both saved worlds and in new worlds. I'm not using any mods (including Optifine) or resource packs, and third-party game overlays (Steam, Discord, etc) are disabled. Re-installing the game did not fix the problem.
This doesn't happen when older versions (such as 1.16) are loaded, so it's strictly a 1.17 issue.
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Does disabling in-game overlays solve this issue? See mod note on MC-219985
Been having this exact same issue, and I can't find any theme or repeating factors throughout the items that glitch. Also worth noting that exiting and re-entering the world does nothing.
We do not have enough information to find the cause of this issue.
Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report ([minecraft/crash-reports/crash-<DATE>-client.txt|https://minecrafthopper.net/help/finding-minecraft-data-folder/]
) here.
This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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Time: 6/11/21, 9:33 AM
Description: Manually triggered debug crash
java.lang.Throwable
at dvm.b(SourceFile:489)
at dvo.q(SourceFile:1805)
at dvo.f(SourceFile:1083)
at dvo.e(SourceFile:730)
at net.minecraft.client.main.Main.main(SourceFile:217)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at dvm.b(SourceFile:489)
-- Affected level --
Details:
All players: 1 total; [eml['Mouthrot'/2546, l='ClientLevel', x=-460.82, y=46.00, z=-532.44]]
Chunk stats: 625, 361
Level dimension: minecraft:the_nether
Level spawn location: World: (112,69,-144), Section: (at 0,5,0 in 7,4,-9; chunk contains blocks 112,0,-144 to 127,255,-129), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 49203 game time, 49203 day time
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at ejh.a(SourceFile:370)
at dvo.c(SourceFile:2399)
at dvo.e(SourceFile:749)
at net.minecraft.client.main.Main.main(SourceFile:217)
-- Last reload --
Details:
Reload number: 1
Reload reason: initial
Finished: Yes
Packs: Default
-- System Details --
Details:
Minecraft Version: 1.17
Minecraft Version ID: 1.17
Operating System: Windows 7 (amd64) version 6.1
Java Version: 16.0.1, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 1479769360 bytes (1411 MiB) / 2147483648 bytes (2048 MiB) up to 2147483648 bytes (2048 MiB)
CPUs: 4
Processor Vendor: GenuineIntel
Processor Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Identifier: Intel64 Family 6 Model 58 Stepping 9
Microarchitecture: Ivy Bridge (Client)
Frequency (GHz): 3.41
Number of physical packages: 1
Number of physical CPUs: 4
Number of logical CPUs: 4
Graphics card #0 name: AMD Radeon HD 6800 Series
Graphics card #0 vendor: Advanced Micro Devices, Inc. (0x1002)
Graphics card #0 VRAM (MB): 1024.00
Graphics card #0 deviceId: 0x6739
Graphics card #0 versionInfo: DriverVersion=8.982.0.0
Memory slot #0 capacity (MB): 4096.00
Memory slot #0 clockSpeed (GHz): 1.33
Memory slot #0 type: Unknown
Memory slot #1 capacity (MB): 4096.00
Memory slot #1 clockSpeed (GHz): 1.33
Memory slot #1 type: Unknown
Virtual memory max (MB): 16293.33
Virtual memory used (MB): 8109.19
Swap memory total (MB): 8145.76
Swap memory used (MB): 1883.30
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.17
Backend library: LWJGL version 3.2.2 build 10
Backend API: AMD Radeon HD 6800 Series GL version 3.2.11762 Core Profile Forward-Compatible Context, ATI Technologies Inc.
Window size: 1274x847
GL Caps: Using framebuffer using OpenGL 3.2
GL debug messages: <disabled>
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Type: Integrated Server (map_client.txt)
Graphics mode: fancy
Resource Packs: vanilla
Current Language: English (US)
CPU: 4x Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Player Count: 1 / 8; [abs['Mouthrot'/2546, l='ServerLevel[feral hogs in my yard again]', x=-460.82, y=46.00, z=-532.44]]
Data Packs: vanilla
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