The bug
When holding wheat (for example) with an animal named "Dinnerbone", its head moves incorrectly in the y direction, making it face the floor when the player is up above and face the sky when the player is below.
This has not been fixed for all animals in 21w37a, still affected are:
sheep
horse, donkey, mule
Reproduction steps
Use one of
/summon minecraft:sheep ~ ~2 ~ {NoGravity:1b,CustomName:'"Dinnerbone"'}
/summon minecraft:horse ~ ~2 ~ {NoGravity:1b,CustomName:'"Dinnerbone"'}
Hold the food of the animal, e.g. wheat or golden carrots
Linked issues
Attachments
Comments 9
Doublechecked after it was pointed out by xisumavoid in a recent video, but in 21w37a where this fix was made it seems like this isn't currently working on sheep.
This can be more easily scene when you have a Dinnerbone/Grumm sheep and cow right next to each other, you hold a piece of wheat in your hand, and then you jump up and down. You can see that the Cow will look up at you while jumping, but the sheep will tilt its head back into the ground.
As another commenter says, this doesn’t work on sheep for some reason. I am unsure if other mobs are still broken, but sheep still look the wrong way and I doubt that’s intended. I do not believe this is fully resolved.
Have reopened the report because as mentioned in the comments above it is not completely fixed.
Normally we only create a new report when the fix has been made some time in the past, though in this case the fix was attempted for the current version, so I reopened the report instead.
This is because all the Dinnerbone/Grumm tag does is flip the model vertically. So if the entity would be looking up originally, now it will look down. This is probably working as intended.