When looking at a mob head through stained glass in spectator mode it fails to render properly
What I expected to happen was...:
heads should appear
What actually happened was...:
heads were invisible
Steps to Reproduce:
1. Switch to "Fancy" graphics. This problem does not appear with "Fabulous!" graphics.
2. Put a wither skeleton skull on any block. I used Cracked Deepslate Tiles as the block.
3. Place gray glass panes horizontally around the wither skeleton skull.
4. Change the game mode to spectator mode. If you look through the gray glass pane the wither skeleton skull should be invisible.
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Switching toย "Fabulous!" graphicsย did work to fix the problem. I should have said that I used "Fancy" up above earlier. I did add the change as of 7/19. Anyway, thanks for the help!
Please attach a screenshot of this occurring while the F3 debug screen is enabled.
This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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I do apologize for not having that screenshot sooner. This is my first bug report, and I did not realize that the debug screen was required. Thank you for the feedback, and I fixed this problem as of 8/9.
This appears to affect all heads and any glass and it isn't dependent on angle it just fully vanishes I've updated the report to reflect this
I can not confirm for 1.18.1. According to MC-234117, which is a related report, it still happened in 1.18. Unless someone else can confirm that both bugs are still active, it might have been fixed.
FYI, I have a screenshot of the wither skeleton skull surrounded by gray glass panes in creative mode to show how it should work.