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MC-232375

Glowing sign outline doesn't change with text color when text has multiple colors

I made a sign in two different colors, one with black, one with red. The red outlined in white as if it was a black dyed sign with no color changes. it looked cool, yes. But this is an issue for people who want their signs different colors, but still glowing.

Steps to Reproduce:

  1. Summon a sign that already has colored and glowing text on it by using the command provided below.

    /setblock ~ ~ ~ minecraft:oak_sign{front_text:{has_glowing_text:1b,messages:['{"text":"Line1","color":"aqua"}','{"text":"Line2","color":"red"}','{"text":"Line3","color":"light_purple"}','{"text":"Line4","color":"gold"}']}}
  2. Observe the outline colors of the glowing text.

  3. Take note as to whether or not glowing sign outline doesn't change with text color when text has multiple colors

Attachments

Comments 8

If you don't mind me asking, what is the exact issue that you're trying to describe here? Is it that custom colored signs always have a white glowing outline or the fact that the glowing outline doesn't render the correct colors when multiple different colors are used on different lines?

With custom multiple colored signs, they don’t have the right color outline, the game still sees them as a black sign, not a sign with red, white, blue, etc.

This behaviour (the text outline in glowing signs does not match the text colour when using JSON Chat Components to colour the text) is still present in 21w43a.

I used this command to give myself a sign:

/give @s birch_sign{BlockEntityTag:{GlowingText:1b,Text1:'{"text":"Normal text"}',Text2:'{"text":"Scary text","color":"red"}',Text3:'{"text":"Nice text","color":"aqua"}',Text4:'{"text":"This is fun","color":"gold"}'}}

Can confirm in 1.19.1.

Can confirm in 1.19.3 and 23w03a

Caden Carver

(Unassigned)

Confirmed

Commands, Rendering

1.17.1, 21w43a, 1.18.1, 1.18.2, 1.19, ..., 1.19.4, 23w14a, 1.20.4, 24w14a, 1.20.5

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