To reproduce:
/summon minecraft:goat ~ ~ ~ {NoAI:1,Rotation:[90f,0f]}
The rotation is not towards west as for other entities but still to south.
When disabling the ai of a goat that is not looking south and reloading the chunk it will again look to the south.
Have a goat that is not looking south nearby
/data merge entity @e[type=minecraft:goat,distance=0..3,limit=1] {NoAI:1}
save and quit, reload the world
its looking southwards
Both issues do only happen for goats, other entities have the correct rotation so i think it is a bug.
Linked issues
Comments 2
Thank you for your report!
We're tracking this issue in MC-226243, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MC-226243.