When locking/unlocking a hopper in the game, the F3 debug screen shows the hopper "enabled" status as false/true
Unfortunately, that status only gets refreshed when the player looks at the inventory of the hopper. Simply hovering over the hopper isn't enough.
This can impact gamers who are still learning redstone circuits
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Thank you for your report!
We're tracking this issue in MC-70127, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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Duplicate of MC-70127, resolved as "Works As Intended".