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MC-232943

Tripwire can be seen through blocks next to the world border with Fabulous! graphics

When approaching the world border using fabolous graphics, tripwire is rendered on top of other blocks. This can be seen here: https://www.youtube.com/watch?v=y3NE-by0_XU.

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Comments 7

Can confirm. Additionally, the world border interferes with the brightness of the tripwire.

From my take on the code, the culprit may be the tripwire's render type compositing "output state" set as "weather target", compared to the typical block translucent render type which is "translucent target". Testing this change did resolve tripwire appearance.

Can confirm in 21w41a.

Can confirm in 21w43a.

Also present in 1.18 pre-release 1

The issue still exists in version 1.21.1

Jaime Costas Insua

(Unassigned)

Confirmed

Rendering

1.17.1, 21w41a, 21w43a, 1.18 Pre-release 1, 1.18 Release Candidate 4, 1.18, 1.18.1, 22w06a, 1.19.1 Pre-release 4

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