When using a portal I noticed that the portal travel sound was gone. I was wondering if this is on purpose or if it is a bug. If it is a bug I hope it is fixed soon. 🙂 By the way the sound that doesn't play is the travel sound.
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What sound are you referring to?
The really freaky one you can hear while sitting in the purple portal block.
The sound I was referring to was the portal "travel" sound. When entering
the nether or end it does not play this.
By the way I attached the ogg file to this email so you can hear it
I'm going to assume this was on purpose. There's a new sound that plays, it sounds like a whooshing sound, but Minecraft doesn't go through the same screen it used to when teleporting, so I have to guess that sound was just removed.
Ok thanks for clarifying things 🙂
WORKS AS INTENTED?
Noo... NOPE!
It's really a bug. Where changelog and line with "removed dimension travelling sound"?
Still it SHOULD play, because although it goes to a different screen when teleporting, all you would have to do was make it so that the sound played on that screen.
man I loved that sound!
Xavier Brown, how? I can make simple mod on Minecraft Forge. I'm not java specialist like Notch
I really miss this sound. Can't imagine why it would be intended to have removed it?
Alex Diener, yeah!
But get this: The sound still exists in the Resources folder, so why would it be there if this was intended?
In old versions this sound doesn't plays in SMP, and starting with 1.3 version SSP is deleted, and it doesn't plays now
That WHOOSH sound has always played before the travel sound. Downgrade and go see for yourself. This is indeed a bug that should be fixed.
Its been a while since I commented. I really think this is a bug and I really think it should be fixed. The travel sound isn't playing in 1.6.2 and I'm really sad because that sound has always been one of my favorite sounds in minecraft. The reason I think this is a bug and wasn't removed on purpose is that it still exists in the sound folder in the.minecraft folder. I hope mojang fixes this because as I said before it is a very nice sound and goes with the portals perfectly.
It is not intended!! Please, let me vote for fixing! What a beautiful sound is gone!
I agree, the sound is so beautiful, it is a bug that should be fixed along with the dimension change messages, instead of a out of place 'downloading terrain' message.
Confirmed in 1.7.4 and 14w04b
It is not necessary to comment that resolved issues still exist, unless they are resolved as fixed. They will not be reopened.
What about confirmation that it's intended? The sound file still exists, and the sound had never played in multiplayer to begin with. No change was made to this in 1.3; it just took on the multiplayer behavior. So why would they "intentionally" only put it into singleplayer, and then make no note of removing it?
Yes, this issue appears to have been closed in error. It needs to be revisited. The whooshing sound was not new at the time this bug was introduced, and the previous additional sound that played still exists.
This needs to be reopened.
I'm really sure this change was because of the server integration that occurred in 1.3, it is NOT as intended.

Reopened. There isn't ample evidence this change was intended.
Well now that that's happened...
Affects 14w11b. 😛
Hopefully this time they acknowledge it and fix it, it's been in every version and snapshot that use the multiplayer format.
As do I, I noticed it was missing rather quickly and it was quite the irritant, I don't foresee this being difficult to solve, though I suppose such a relatively obscure bug could fly under the radar for a while.
You can make it work on a server with less than 10 lines of code, it has to be an easy fix.
i beleive this is not intended and is indeed a bug because in 1.2.5 the sound would not play in multiplayer and with the client server merge in 1.3 it must've just been forgotten to be fixed along with all the other sounds that didnt work in multiplayer
Still in 30c.
I miss that sound too, it was deletend by the internal servers. I hate the internal servers...
@Gerard – It wasn't "deleted by the internal servers." There was (and is) a bug where the sound would never play in multiplayer. With the server merge, it never plays at all. The merge had so many benefits that there's no reason to hate it. It was bad at first, but not now.

Worked fine for me in 1.8-pre1
@Neil - You're saying it's fixed? I just tested it; it's not.

Confirmed for 1.8-pre2.

Confirmed for 1.8-pre3.
I didn't remember this sound... I vaguely got to hear it in my brief first time playing in 1.2.5...
I hope this is fixed soon, as this is one of those little details that I loved (or feared?) the first time I got to the nether.
Still in 1.8.1
One time I played Minecraft 1.0 and I entered the Nether and heard this sound. But when I played the latest version, it doesn't play anymore! This bug is still in 1.8.2, 1.8.3, 1.8.4, 1.8.5, and 1.8.6. I loved that sound!

Confirmed for 1.8.7.
Confirmed for Snapshot 15w31a

Confirmed in 15w31b.
Yep, still here. I really want that sound & message ;-;
Confirmed for 15w36c
I found a way to fix the travel sound not working, add a line of code (MCP code!) after the teleporting to the Nether, The End, and the Overworld.
/*CODE*/entityIn.getEntityWorld().playSoundEffect(pos.getX(), pos.getY(), pos.getZ(), "portal.travel", 10.0F, 1.0F);
Downside of the code is it plays after an entity travels all the time. It gets the entity's world to make sure it works, after traveling.
How ever, it doesn't fix the message.

Use {{Code}}
to get inline Code
and {code}Code{code}
to get a code block:
Code
And could you eventually add the name of the class and the method (MCP names)?
Fixed in 15w43a!

Fix confirmed.
The sound is fixed, but the "Entering the Nether/End" message is not.

@[james9270]: Please create a new ticket about that with a reference to this ticket. This are two different issues.
OMG am I sleeping? Goddamn fix for the sound is finally here! Though it's not perfect, but I'm partially satisfied.
After 3 years, the fix finally arrives!
Isn't this fix.... wrong?
I'm pretty sure the original implementation was that travel.ogg played only the FIRST time you visited the nether, trigger.ogg played every time after that.
Now, travel.ogg and trigger.ogg play at the same time, and even returning to the overworld.
Actually, I remember from playing in 1.2.5 (and more recently seeing videos from before 1.3) that the travel.ogg sound played as you went through the portal (i.e. on the loading screen. I don't really remember how trigger.ogg played back then, it was never removed, and plays as soon as the player goes into the portal (not when they teleport).
Interestingly though, travel.ogg now plays after the teleportation loading screen. Before, it would play when the loading screen starts (with the "Entering the Nether" message).
Roadsguy, you are correct. https://youtu.be/SHcftTOfRaE?t=2m14s

It probably only plays after you exit the portal now because loading times have been reduced.
Affects 15w47c

Yet to be fixed on Pocket Edition: MCPE-11139
Confirmed for 1.8.9 and 15w51b. Here's what it sounded like in 1.2.5.
Seems to be fixed in 16w02a. The travel.ogg sound is played when the Nether is loaded.
Nope, still the same.
The sounds seem to be correct, but it still says “downloading terrain” instead of the appropriate dimension change messages. Affects 16w02a, please reopen.
This talks about the sounds. I think the message is a completely different issue.
@@unknown: Do you have a link to that issue? MC-12789 is resolved as a duplicate of this.
No, but Kumasasa said to someone else that it is indeed a separate issue: https://bugs.mojang.com/browse/MC-233?focusedCommentId=257040&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-257040
@unknown never opened a separate issue about that, and as long as an existing issue regarding that is resolved as a duplicate of this, I don't see the point in opening another duplicate of that.
There is a separate issue! It's MC-12789. However, it's marked as a duplicate.
Edit: it seems you are already talking about it.