The bug
Axolotls sometimes continue to move whilst playing dead.
To reproduce
Summon an axolotl.
Summon a drowned.
Wait for the drowned to attack the axolotl.
Eventually the axolotl will play dead.
Alternative reproduction steps:
(Note: this is just for easier reproduction purposes. Editing the NBT data of an entity during its lifetime is generally not supported and is not considered a bug. However, as this issue does occur without the use of commands, it is much easier to visualize it using these steps.)
Summon several axolotls.
Execute the following command:
/execute as @e[type=minecraft:axolotl] run data merge entity @s {Brain:{memories:{"minecraft:play_dead_ticks":{value:1000}}}}
Observed result
Sometimes the axolotl continues to move whilst still playing dead.
Expected result
Axolotls would always stay still whilst playing dead.
Linked issues
relates to 1
Attachments
Comments 6
Also, this is not MC-225859 as the axolotls go back to the normal animation afterwards.
Can confirm this is still in 1.18 pre-1, it's very easy to duplicate if they just have momentum. They'll slowly continue to slide forward, even up blocks
Removed the "attack" part because I think that is MC-225859.
Relates to MC-208833. Actually it is basically the same issue but this happens (mostly) on water instead of on land.