With the new biome blending and with how the biome blending was shown to work on minecraft live I expected noise caves to generate under Y0 in the new terrain when upgrading old worlds. This doesn't occur at the moment
Edit: I didn't read the change log first I am very smart
This is intended for the moment. "In old chunks, if there is Bedrock at y=0, the column below will be filled with Deepslate" See the 21w43a changelog