Villages are created that span huge ∆Y in terrain, sometimes down into canyons/crevasses, sometimes up onto hills/mountains adjacent to (relatively) flat areas. The dirt paths are ridiculous, sometimes with vertical jumps of 15-20 meters.
Village creation should be limited to a reasonably small ∆Y from the village center.
Thank you for your report!
We're actually already tracking this issue in MC-239219, so this ticket is being resolved and linked as a duplicate.
However, that ticket has been resolved as working as intended, which means that this is not considered a bug and won't be fixed.
Please be sure to use the search feature before creating a ticket to see if the issue has already been reported.
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