The fishing bobber rotates with your head, creating some weird scenarios.
Steps to Reproduce:
1. Get yourself a "Fishing Rod".
2. Trow it into some water.
3. Get to the left or right and above from it and look 90° away.
Observed Results:
The fishing Rod rotates on Y axis and X or Z axis at the same time.
Expected Results:
The fishing Rod rotates on Y axis or X or Z axis at the same time.
This is how 2D objects render in java edition: parallel to the screen
fishing bobbers, name tags, and in the past fast-graphics items all behave(d) this way.