The shadows created by ambient occlusion is hexagonal when it should be square.
I don't think it should be square, it should still be hexagonal. The problem is that two corners are flipped as described in MC-138211.
Reporter: migrated
Assignee: (Unassigned)
Created: 2022-03-22T20:28:18Z
Updated: 2026-08-27T08:25:38Z
Resolved: 2022-03-23T08:39:44Z
Confirmation Status: Confirmed
Affects Versions: 1.18.2, 22w11a
Retrieved 2026-10-11T14:53:32Z
I don't think it should be square, it should still be hexagonal. The problem is that two corners are flipped as described in MC-138211.