If the game is paused while the Warden is doing it's ranged attack, then the animation will continue playing.
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Moesh works for Mojang, and it was reopened by them. This bug is pretty bad with warden's emerge, ranged attack, roar, and dig animations. So it might be more important to fix this issue for these mobs instead of every mob mentioned in MC-1940.
Why exactly did this get reopened? This is just one of the instances of MC-1940... (Link's still there too.)