when making a completely sealed room using a fill command, it was observed that a small patch of the room remained lit with what the F3 screen states as being "skylight".
Steps to reproduce:
launch version 1.18.2 creative world
created large hollow box using the fill command one wall at the time 80*80*80 in size using black concrete
bug occured on the inside bottom edge on the south wall
Patch does not update when:
exiting and reentering the world , restarting the game, attempting to update it using any lightsource, replacing blocks in the wall or ceiling of the cube in the affected area
Attachments
Comments 2
1.20 overhauled the lighting engine, so it's likely this is no longer reproducible. Is this still occurring for anyone now that MC-170012 has been fixed?
Seems similar to MC-170012.