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MC-251644

Warden won't spawn when a sculk Shrieker is on top of a tower of carpets

I tried placing a bunch of carpets on top of each other and then I put a shrieker on top of one carpet ("can_summon" block state is set to "true" via debug stick) 

What I expected to happen was...:
A warden would emerge after 3 shrieks

What actually happened was...:
The warden did not spawn, instead played the "warden takes notice angrily" sound after shrieking.

Steps to Reproduce:{*}{*}

  1. Make sure the game rule "doWardenSpawning" is set to "true"

  2. Put a tower of carpets down (like so in my screenshot)

  3. Place a sculk shrieker

  4. Use the debug stick to change the "can_summon" block state to "true"

  5. Make the shrieker shriek 3 times, then step on the shrieker again

  6. Listen for the "warden takes notice angrily" sound.

Attachments

Comments 2

Where do you expect it to spawn? The shrieker isn't low enough to spawn the warden on the grass blocks.

If I add the same tower 4 times around it with the same height, leave the shrieker alone (shown in the screenshot mentioned later in the comment), the warden WILL spawn on the carpet, I added a new screenshot that demonstrates what I mean.

Chris

(Unassigned)

Confirmed

Mob spawning

sculk-shrieker, warden

22w19a

Retrieved